When doing level design, I like to compose the scene from key angles that the player will always encounter. I need those views to be compelling; they could be large reveals, establishing shots, or hints at an objective. So moving around the sceneview, back and forth between those specific locations, is repetitive and annoying.
To help this along, I’ve written a simple sceneview bookmarking editorscript in Unity. With a single click, the view with teleport to the position you saved. No more driving to that location with the mouse and keyboard. 3 view locations are supported.
Just place this script inside a folder called, “Editor.” A menu called, “Quantum Theory” will appear at the top of your Unity window. Inside, click on “Sceneview Bookmark.” The rest is self-explanatory.